RECENT POSTS

New stills from Gingerbreed


Here are two stills from the film "Gingerbreed" which I am currently working on. I designed and modeled the entire digital set, which was textured, lit, and composited by my co-director, Szymon Weglarski.

Pop Tarts spot

Pop Tarts Stand from jon dorfman on Vimeo.


Here is one of the Pop Tarts spots that I worked on at PandaPanther. I modeled the mom and dog completely, and most of the clothing+blendshapes for all of the characters. I also modeled/rigged/textured/ncloth-sim'd the umbrella, and modeled lots of other props and accessories. I think it turned out great.

More photography



Here are 2 more book covers that I shot for Simon & Schuster with designer Lucy Ruth Cummins.

leather Bench WIP

Here is a WIP model of a leather bench that I am making for Gingerbreed. It's all made with normal maps, and is very lo rez. There is still some bad tesselation, and intersecting geometry, but I am pretty happy with it so far.

Microscope



Here's a microscope that I designed and modeled for "Gingerbreed." After some extensive bugging by me, Szymon Weglarski developed our anisotropic reflection shader, which is why the brushed metal knobs have radial highlights. Yay for radial highlights!

dirty cover photos

I thought I would change things up a bit and add some photography. Here are 2 cover photos that I shot. This one I shot for Simon & Schuster, for a teen horror novel, "the Demon Queen." The grime on Lucy's arms is actually a mixture of potting soil and soy sauce.

And this one I shot when I was working briefly for Rockstar Games in 2004. Originally I had created the filthy golf ball digitally, but soon realized that digital dirt was no match for the real thing.

I have a few more covers that I can't release yet, but I will post them as soon as possible.

Superbowl Scarecrow spot

Here's a Superbowl spot I just worked on at Framestore. I modeled most of the 3D environment. Lots of rivets.