
Here are two stills from the film "Gingerbreed" which I am currently working on. I designed and modeled the entire digital set, which was textured, lit, and composited by my co-director, Szymon Weglarski.
freelance 3D artist

Here are two stills from the film "Gingerbreed" which I am currently working on. I designed and modeled the entire digital set, which was textured, lit, and composited by my co-director, Szymon Weglarski.
Pop Tarts Stand from jon dorfman on Vimeo.
Here is a WIP model of a leather bench that I am making for Gingerbreed. It's all made with normal maps, and is very lo rez. There is still some bad tesselation, and intersecting geometry, but I am pretty happy with it so far.


This one I shot for Simon & Schuster, for a teen horror novel, "the Demon Queen." The grime on Lucy's arms is actually a mixture of potting soil and soy sauce.
And this one I shot when I was working briefly for Rockstar Games in 2004. Originally I had created the filthy golf ball digitally, but soon realized that digital dirt was no match for the real thing.Here's a Superbowl spot I just worked on at Framestore. I modeled most of the 3D environment. Lots of rivets.